![]() This was a planet thought to be lost in time and space, until you got here. This is Indus, a land of myth, mysteries & unimaginable wonders. It’s a collection of untouched, unexplored, and ever-changing islands. The planet of Indus is a mystery to most spacefaring civilisations. You’re a hired gun working for COVEN, an intergalactic syndicate that discovered an ancient yet scientifically advanced world called Indus. The game has you in the role of a Mythwalker. What’s Indus story about? What’s my character called? Indus is a made-in-India for-the-world battle royale in development at SuperGaming. This should clear doubts you have about Indus and what to expect. ![]() Now, before we start getting into how exactly Indus is built in terms of tech, art, world, and story, here’s all the basic information about the game in one place. Since its early in development, this blog isn’t just for announcements but will also show in future posts how the game is being made. Indus is our most ambitious project to date. As gamers ourselves, we too have been let down by games with announcements that have built up overhyped expectations. Our team is heads down and working to get the game out so that we can live up to your expectations. It’s heartening to see so many people care. Additionally, the devs have shared that there is also an Indus Creators Program, to encourage content creators and gamers to put out content from the game.įor more information about the game, head on over to the official Indus blog post.This is a 3D diorama that includes the default Mythwalker character which we used to convey the kind of tone and look we want in Indus.įirst up, we’d like to thank each and every one of you for your support for Indus. Although, SuperGaming has hinted at including a Third-Person Perspective in the future. In terms of perspective, Indus only has First-Person perspective currently. The devs will routinely be sharing more information about weapons, gameplay, and such on their official Discord server. The devs have shared early concept art for one of the Sniper Rifles in the game, called the Ashvini. The game will include, but not be limited to – assault rifles, hand cannons, and even snipers. SuperGaming has been known to employ proprietary tech for game engines, such as in popular mobile FPS, MaskGun, which uses the June Engine.Ī battle royale game’s foundation is the weapons and Indus will have a wide variety of them, according to the devs. Indus runs on Unity as a base engine with a custom-built sandbox shooter tech stack called the Indus Engine. The devs have shared that the game will strive to have a level playing field by employing various methods of anti-cheat. The devs have also been sharing the development process of the art for the game on their social media platforms.Īn important aspect of shooters, especially battle royales, is the inclusion of a robust anti-cheat system. This is typical for most free-to-play battle royale games such as Apex Legends, Fortnite, Warzone, and plenty more. The devs have confirmed that the game will indeed have a Battle Pass progression mechanic. □Ĭheck the thread for the art behind the art □️□ (1/6) /yprPcDDBqj Here's #IndusBTS of how a black and red marker on a white board evolves into key visual. ![]() The #IndusGame key art had a progression of its own. From the sound of it, it appears that the map will undergo transformation routinely, probably to coincide with new seasons and content drops. The game will majorly take place on an ever-changing island map called Virlok. The reason why Indus is significant to the galaxy is because of the planet’s limitless deposits of a valuable substance called Cosmium. The planet of Indus, according to the lore, is a mystery to most spacefaring civilisations and houses a collection of untouched, unexplored, and ever-changing islands. RT if you're ready to drop! #IndusGame /6zmOnEHpzU SuperGaming Reveals Details about Indus’ Map, Anti-Cheat, Battle Pass, and More ![]()
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